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Sim city 2000 for mac os 9
Sim city 2000 for mac os 9




sim city 2000 for mac os 9
  1. SIM CITY 2000 FOR MAC OS 9 MANUAL
  2. SIM CITY 2000 FOR MAC OS 9 SOFTWARE
  3. SIM CITY 2000 FOR MAC OS 9 SERIES
  4. SIM CITY 2000 FOR MAC OS 9 WINDOWS

A SimCity program object and help object (the on-line help is in INF format) are created, and they can be run right away, with no need to reboot! Maxis makes use of the standard IBM installation program (as included with many IBM products) which is functional, but not the most intuitive. The installation, while straightforward, could be better. Approximate hard drive space required is 8 megs, and city files take more. It also requires a 256 colour video resolution, and MMPM/2 running with a 16bit soundcard. It claims to require a 486 66MHz or higher with 8 MB or RAM, but it performs quite healthily on my 33 MHz processor.

SIM CITY 2000 FOR MAC OS 9 MANUAL

The manual is well done and comprehensive, and includes a quick tutorial to get you going right away. It is sufficient for most conditions, but I think it could have been made more complete. This OS/2 specific add-in covers the basics of installation, system requirements (see below) and some troubleshooting. The program itself ships on three 1.44" diskettes (no CDROM version is available for OS/2) and includes an "OS/2 Warp Quick-Start Guide" but otherwise is identical to the packages available for other platforms. It is available from Maxis directly for US$29.95 (plus shipping and handling) or only $9.95 if you're upgrading from the DOS version and it's also available from OS/2 friendly retailers and mail order companies.

SIM CITY 2000 FOR MAC OS 9 WINDOWS

It seems that most of the Internet found out the product was available only after one usenet reader had called Maxis for an update, and was told the product was available, and posted this information on the Internet.īut the product is indeed out, and SimCity 2000 for OS/2 is every bit as entertaining as its DOS and Windows counterparts. The release, while eagerly anticipated, was very underwhelming. Yes, there is a SimCity 2000 version for Warp! If you didn't know, you should blame Maxis. But trying is all the fun, and there isn't really any "wrong" way to play the game with enough practice, the "perfect" city can be created. Although you are given the tools (GIF 7k) necessary to monitor all these factors, it takes a surprising amount of skill to bring it all together. You control most aspects of real city planning, such as water, road and power grid layout, crime, pollution, greenspace management, your citizens' quality of life, natural disasters, etc. In SimCity 2000, you start off with unmarred landscape and attempt to build it into a prosperous city (GIF 44k). In each Sim game Maxis has produced, the player assumes a somewhat divine control of a specific simulation environment (names such as SimCity, SimAnt, SimFarm are surely suggestive) and attempts to direct it so that everything goes well, the environment flourishes and, overall, everyone is happy.

SIM CITY 2000 FOR MAC OS 9 SERIES

Maxis has recognized this and, after releasing DOS, Windows, and Mac versions of SimCity 2000, now offers a version for OS/2 Warp users as well.įor those of you unfamiliar with the "Simulator" series or games here, briefly, is what they are. Building upon the success of the original SimCity (now referred to as SimCity Classic), the appeal of SimCity 2000 is certainly not bound by what operating system the game player happens to use.

SIM CITY 2000 FOR MAC OS 9 SOFTWARE

Mac OS 8.1 does slow down the system quite a bit so you should avoid it (useĪppearance Manager with System 7.5.OS/2 e-Zine! - SimCity 2000 for OS/2 SimCity 2000 for OS/2Ī perennial DOS favourite tests OS/2 waters ince 1993, Maxis' SimCity 2000 city simulation software has earned great praise from reviewers, and developed a loyal following among its devotees. I personally recommend ramping up the Vita’s CPU to 444MHz (max frequency) and running System 7.5.3/5 for the best performance and application compatibility.

sim city 2000 for mac os 9

The files needed are a classic Macintosh ROM file (it can’t be legally obtained unless you have a classic Mac but that’s up to you) and a hard drive image containing a bootable version of Mac OS 7.0 – 8.1.

  • Some other features and hopefully, more to be added soon! (hopefully, an on screen keyboard gets implemented but you could always use Key Caps (Mac OS’s On-screen keyboard) for text entry / A way to map keys to the front buttons would also be great!).
  • This may be a good homebrew to use with a stylus. No dragging on the screen is needed to change the cursor position, just point and click (well touch)! Pointing may still be done with the analogue stick. This means when you press on something, the cursor automatically gets moved there and a click is registered.
  • Ability to use the touchscreen as a normal touchscreen.
  • The Vita’s port has the following features: The GUI preference editor that makes life much easier! What are its features and how do I get it up and running?






    Sim city 2000 for mac os 9